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Cocos2D Game Development Essentials
Ben Trengrove
[PDF.bj98] Cocos2D Game Development Essentials
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| #5683215 in Books | 2015-01-29 | 2015-01-23 | Original language:English | PDF # 1 | 9.25 x.31 x7.50l,.54 | File type: PDF | 203 pages||0 of 0 people found the following review helpful.| Reads like a friendly SpriteBuilder intro tutorial|By Christopher Haupt|Our Indie Studio builds its own projects as well as pays the bills with some consulting/for hire work. I’m a believer in in-expensive (time, cost) ways to test ideas, using rapid prototyping via paper or digitally. It is a big win if you can test a game idea, mechanic, technique, or interesting tool b|About the Author||Ben Trengrove |Ben Trengrove is an experienced iOS developer who started developing with the release of the first iOS SDK. He spent 3 years as the senior developer at Shiny Things (http://getshinythings.com), where he lead the creation o
Bring your mobile game ideas to life with Cocos2D
About This Book
Create interactive and fun gaming experiences using Cocos2D and Objective C
Design impressive animations and import them into your game using SpriteBuilder
Publish your games to iOS and Android using Apportable
Who This Book Is For
If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Andr...
You can specify the type of files you want, for your device.Cocos2D Game Development Essentials | Ben Trengrove. A good, fresh read, highly recommended.