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| #3794349 in Books | 2014-10-27 | 2014-09-10 | Original language:English | PDF # 1 | 9.25 x.65 x7.50l,1.09 | File type: PDF | 365 pages||1 of 1 people found the following review helpful.| I published my first game because of this book..|By L. Scott|This book is really good. Well written and fun to develop the game in deed. I developed my own version and managed to publish it.. http://www..com/AppDevCoders-Jumping-Goat/dp/B00Y5YTSLE
The author takes object orientation seriously and I love to have a very clean and efficient code.. I can recommend it eas|About the Author||Martin Varga |Martin Varga is a professional Java developer with a passion for teaching and developing mobile games. He has worked as a senior software engineer in several domains, including telecommunications, mentoring juniors and lead
Design and create Android games with the simple but powerful tool AndEngine
About This Book
Learn how to create quick but complex games for Google Play and the mobile gaming market with the help of AndEngine
Simulate real-world physics with AndEngine's built-in physics engine, which is used in most popular games
A focused and systematic guide on AndEngine where you will build one complex and powerful game right from the scratch
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You easily download any file type for your gadget.Learning AndEngine | Martin Varga. I was recommended this book by a dear friend of mine.